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About me !

I'm Grégoire Laroumanie, a final year Game Design student. During my time at Rubika, I have developed a diverse range of games across various genres. Through this experience, I discovered my passion lies in designing mechanics and systems, and bringing them to life through level design.

In my approach to work, I prioritize iteration. I enjoy experimenting and prototyping features and systems with programmers, in order to get as much feedback as possible. When faced with challenges, I find value in taking a step back to analyze what went wrong and why, thereby suggesting potential solutions.

I'm a competitive individual, always striving to improve in what I do. I've actively participated in amateur competitions for 'League of Legends,' serving as a team captain for two years. My passion for competition and esports led me to join the school's esports club, where we organized tournaments for popular games and hosted viewing parties.

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Games I play

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